![]() ![]() In the game you’ll start with a dual-wield set-up of two ‘Claw’ weapons – basically knuckledusters, and while you might get the feel for these, you’re probably looking to pick up two axes or maybe two swords instead. You’re going to be taking heavy damage and hitting that potion/heal skill in a panic at least 20 times per hour. If you’re going to choose the Barb then make sure you’re ok with full-frontal butchering and not affraid to be getting torn at by teleporting dust ninjas and wolves that emit that same irrating squel from the Kobolds of World of Warcraft. I’ll mention a slightly rectified version of that build if it suits your playstyle but otherwise I’ll be focusing on my current set-up one a little more focused on survivability and high attatck rates – somewhat of a mean tank if you’re aiming for online play. After around 40 or so deaths within the first 10 hours I knew I was doing something wrong. My first venture through the troubled land was with my trusty Barbarian, so that’s where we’ll start. Instead, Runic Games have 4 new classes for you to take through across the road to the doomed down and we’ll be looking at which builds get the job done in the safest, messiest ways possible. In Torchlight II don’t expect to be playing that same hunter that aided you through the mines beneath the town with her array of sentry turret traps and pistols, because she’s not there anymore, presumably dead. ![]()
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